# Online Coding Classes Maldives

4.7 (1000+ Happy Customers)

###### Our program delivers fun-filled learning across subjects, building the skills kids need through lessons and activities. We create your child’s interests in learning with our personalized learning programs that build essential skills for school and life!

**Personalized Learning**

Every child is different. Classroom learning cannot cater to the individual needs of a student. In our present education system, the same teacher teaches the same set of students in the same way they teach everyone. Unfortunately, this method does not cater to the individual needs of students.

Our prime aim is to provide the student with a comprehensive learning experience. Our focus is the student. Our custom-made tutorial solutions are specially designed, addressing the individual student’s needs and capabilities. By focusing on the student, we will be able to ensure they achieve their true academic potential.

#### Periodic Assessments & Parent Interaction

Our comprehensive tutoring encompasses regular monthly online tests and assignments and continuous monitoring of the student’s progress by our expert panel, regular interactions with parents and students through online Parent-Teacher meetings, providing the student with a resource center, containing previous year question papers, and relevant material.

**World Class Learning. In Maldives.**

Just think of the time, energy, and transport charges that you spend to attend tuition in centers away from your home. Moreover, parents feel uninvolved in this process and these centers often become an extension of regular school.

By offering all our courses online we save you more time, reduce the unnecessary energy expenditure and in due course, save you a lot of money. This method of learning also caters to the safety of your child as the learning is from home.

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## Online Course For Kids In Maldives

Multiple research have shown that kids who play chess, learn very important life skills. They perform better not only in academics, they also deal better with adverse scenarios

##### Coding Classes

Programming and Coding Courses For Kids teaches kids coding principles and practices using a combination of small, online classes mentored by experts and build-as-you-learn projects.

##### Chess Classes

This course helps children to learn the timeless game of Chess. This course keeps children motivated to learn and improve their Chess skills. More importantly, learning Chess will teach them life skills - strategy, tactics, creativity, concentration, and calculated risk-taking.

##### AI Classes

Our online course on AI, helps the children enter the fascinating world of artificial intelligence and machine learning, where they learn Python, AI, and Machine Learning key concepts such as image, sound, and text recognition.

##### Maths Classes

Math courses For Kids focus on developing interest and curiosity about Maths among kids so as to develop a solid foundation in Maths. The virtual learning environment incorporates problem-solving into a day-to-day schedule which reduces anxiety.

##### Language Classes

Languages courses for kids get your child ready for the next stage – whether it’s mastering the school curriculum, building confidence, or into their bright future. It’s a lifelong learning adventure that your child will love.

##### Design Classes

The creativity and imaginations in children are far more as compared to adults. The objective of our online Design course for kids is to tap and enhance their creative abilities. With this online course, we help kids give wings to their imagination while building their self-confidence.

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**What Parents Say About Our Courses**

Parents love us! We leave no stone un-turned in making sure that your child gets the best mentors, content, and support they need!

**Improved problem-solving. Great support team.**

CodingHero's coding course is amazing. My 11 year old daughter has not only developed keen interest in coding, she now looks forward to her coding classes. Her approach towards problem-solving has become more structured. The mentors and support team were always helpful. Highly recommended.

Meenal

**Great mentors. Launching own website and games.**

My son is really enjoying coding classes with CodingHero. He has already learnt how to build a website and is now bubbling with ideas. He is really looking forward to launching his own games and apps. His mentor is well informed and good at explaining concepts to kids. I'm really happy that he joined Codinghero.

Rekha

## 100% Satisfaction Guarantee

##### Enroll With Confidence. It's Risk Free!

If, for any reason, you don't like our online chess classes for kids, you can get a full* refund of your remaining classes* after your purchase. If you have any issues, just get in touch with our friendly support team and they'll either help you out until you get the results you need or give you a swift refund.

## Get A Universally Verifiable Certificate

Get a **Universally Verifiable **and **Tamper Proof** certificate for Chess Course!

## CodingHero Experience

## Meet Our Mentors

All our mentors go through stringent selection and onboarding process. You can be sure your child is in safe hands.

DHARNA

MENTOR

DEEPALI

MENTOR

SHWETA

MENTOR

Aishwarya Roy

MENTOR

## Give your child an Unfair Advantage

## Give them skills of the future

Once your child learn to play chess at early age, they will have significant edge over other kids. Learning to draw and create animations will help them secure a better future.

**Our Courses Are Tailor-Made For Maldives**

The National Curriculum specifies eight key competencies which are essential for individuals to live, learn and contribute as active members of our nation and the world. These key competencies provide the basis for lifelong learning and employability in a progressive and challenging world. Each key competency is built on a combination of cognitive and practical skills, knowledge, values, attitudes, dispositions, and other social and behavioural components.

Using Technology and Media is one of these key competencies that enable a person to be well-versed with the latest developments in the IT sector. This key competency enhances the ability to use a variety of technologies as a tool for learning, communication, and entertainment. As technology is a powerful platform to capture and disseminate information across the world, students need to master the information literacy skills they need in order to become sensitive consumers and creative producers of information.

CodingHero tailor-made programmes will help children to use the latest technology and development in the IT sector.

Our teaching programme is based on the Maldives National Curriculum. We customize the teaching and learning strategies to focus on the individual talents and capabilities of students. We provide our children with the essential skills in IT as required in this digital age

Apart from assisting students in their school curriculum, we guide and train them for various competitive exams such as

**Olympiad**: Olympiads, also known as Olympiad exams, are a collection of competitive exams held for students through Classes 1 to 12. Olympiads are conducted on a national as well as international level and encourage students from a similar academic genre or level to participate.**SASMO**: Singapore and Asian Schools Math Olympiad is a math olympiad contest that stretches not only the brightest students but is aimed at instilling confidence for all students. The contest is designed in a way to make every student love Math again.**SEAMO**: South East Asian Math Olympiad is an international Math Olympiad competition that is currently held in over 20 countries. Students who participated have trained their critical thinking skills and developed higher mathematical capabilities through exclusive insights to their own detailed performance charts from the competition (by using a proprietary analytical algorithm researched and formulated by Mr. Terry Chew)

**Details Of Online Courses For Maldives**

**1**

**ICT Level 1**

This program introduces school students age 5 - 7 years to coding through a visual programming language. The curriculum is built specifically for this age group and also focuses on boosting their problem-solving, creativity, and designing skills. This program helps kids express themselves creatively while learning to solve problems.

Programming Foundation - Scratch

Drawing Foundation

Game Development

**2**

**ICT Level 2**

This program provides school students age 8 - 9 with the fundamental knowledge in computer-based programming and educates them on its core concepts. The curriculum provides them with an opportunity to build their own web pages and apps.

Programming - Advanced Scratch

Art & Design

Web and App Development

AI Foundation

**3**

**Mathematics: **Grade 1

Numbers (0 – 100) – Count, Order, Read, Represent | Addition – 1 and 2-Digit Numbers Without Carrying | Subtraction – 1 and 2-Digit Numbers With Borrowing | Money – Identify coins and notes |

Fractions – Recognize, Read and Write Halves, Thirds, Quarters | Measurements – Length, Mass, Capacity – Estimate, Measure, Compare | Time – Concept of Day, Night, Morning, Evening, Read Time to Hour, Days of Week | Shape and Space – Recognize, Draw 2D Shapes |

Positions and Directions - Describe positions, give and follow directions | Data Handling – Solve a Problem on Collecting, Sorting and Organizing Information | Patterns – Identify, Create and Predict Number Patterns | Algebra – Solve Simple Puzzles and Number Problems |

**4**

**Mathematics: **Grade 2

Numbers (0 – 1000) – Count, Order, Read, Represent | Addition – Up to 3-Digit Numbers Without Carrying | Subtraction – Up to 3-Digit Numbers With Borrowing | Multiplication – Using Repetitive Addition |

Division – Using Repetitive Subtraction/Sharing | Money – Identify coins and notes and decompose | Fractions – Recognize, Read, Write and Make Estimations | Measurements – Length, Mass, Capacity - Estimate, Measure, Compare, Relationships Between Familiar Units |

Time – Read Time to The Nearest of Half an Hour, Months of Gregorian Calendar | Shape and Space - Recognize, Draw 2D and 3D Shapes | Positions and Directions - Describe positions, give and follow directions and Draw Simple Paths and Directions | Angles - Recognize and talk about movements and make turns |

Data Handling - Solve a given problem by collecting, sorting, classifying and organizing data as a list or a tabulated form | Patterns – Identify, Create and Predict Patterns, Identify Odd and Even Numbers | Algebra – Solve Simple Puzzles and Number Problems and Explain the Process |

**Mathematics: **Grade 3

Numbers (0 – 10000) – Count, Order, Read, Represent | Addition – Up to 4-Digit Numbers Without Carrying | Subtraction – Up to 4-Digit Numbers With Borrowing | Multiplication – Up to 2-Digit Numbers |

Division – Up to 2-Digit Numbers | Money – Identify, decompose and perform simple calculations using notes and coins | Fractions – Recognize, Read, Write, Estimate and Perform Addition and Subtraction | Decimals – Recognize Simple Decimals Tenths Only |

Measurements – Length, Mass, Capacity –Measure, Compare, Estimate With Suitable Degree of Accuracy | Perimeter, Area and Volume – Simple Shapes | Time – Read Time To Hour and Minute, Months of Hijri Calendar, Relationship Between Different Units of Time | Shape and Space – Recognize, Name, Sort 2D and 3D Shapes |

Positions and Directions - Describe positions, give and follow directions and Find Geographic Directions (North, East, West, South) | Angles – Identify Angles, Right Angle, Clockwise and Anti-Clockwise Directions | Data Handling – Pictographs, Bar Graphs | Patterns – Create Simple Patterns, Recognize Odd, Even Numbers and Multiples |

Algebra – Solve Simple Puzzles and Number Problems and Explain the Process |

**Mathematics: **Grade 4

Numbers – Count up to 99999, Read and Write Roman Numerals | Addition and Subtraction – Addition and Subtraction up to 99999 With or Without Carrying and Borrowing | Multiplication and Division – Multiplication and Division Using 4-Digit Numbers | Money – Simple Conversions and Transactions |

Integers – Recognize, Order and Carry Out Addition and Subtraction | Fractions – Four Operations With Fractions | Decimals – Relation Between Fraction and Decimals, Conversion | Ratio and Proportion – Simple Idea of Ratio and Proportion |

Measurement – Length, Mass and Capacity – Relationship Between Familiar Units, Using Appropriate Equipments, Solve Simple Problems | Perimeter, Area and Volume – Simple Shapes | Time – Estimate Time Between Duration, Know Months of Hijri Calendar, Solve Problems on Time | Shapes – Identify and Visualize 2D and 3D Shapes, Translate and Reflect |

Positions and Directions – Give Directions and Follow Paths, Interpret and Describe Location Using Grid | Angles – Units of Angles, Relationship Between 90 Degrees and Turns |

**Mathematics: **Grade 5

Numbers – Count up to 999999, Read and Write Roman Numerals | Addition and Subtraction – Addition and Subtraction up to 999999 With or Without Carrying and Borrowing | Multiplication and Division – Multiplication and Division Using 5-Digit Numbers | Money – Simple Conversions and Transactions, Solve Problems Related to Conversions and Transactions |

Integers – Recognize, Order and Carry Out Addition and Subtraction | Fractions – Four Operations With Fractions, Identify Percentage As Part Of a Whole | Decimals – Relation Between Fraction and Decimals, Conversion, Identify Percentage | Ratio and Proportion – Simple Idea of Ratio and Proportion, Use Ratios to Compare Quantities |

Measurement – Length, Mass and Capacity – Relationship Between Familiar Units, Estimate to a Suitable Degree of Accuracy | Perimeter, Area and Volume – Rectangle, Square, Cube, Cuboid | Time – 12 and 24-Hour Clock | Shapes – Nets of 3D Shapes |

Positions and Directions – Read and Interpret Maps | Angles – Measure Angles to the Nearest 5 Degrees, Calculate Angles in a Straight Line, Bisect the Given Line | Data Handling – Bar Chart, Line Chart and Line Graph | Sequences and Patterns – Concept of Chance and Probability |

**Mathematics: **Grade 6

Numbers – Count up to 999999, Estimation and Round Off | Addition and Subtraction – Addition and Subtraction up to 999999 With or Without Carrying and Borrowing | Multiplication and Division – Multiplication and Division Using 6-Digit Numbers | Money – Simple Conversions and Transactions, Solve Problems Related to Conversions and Transactions |

Integers – Recognize, Order and Carry Out Addition and Subtraction | Fractions – Proper, Improper and Mixed Fractions | Decimals – Relation Between Fraction and Decimals, Conversion, Identify Percentage | Ratio and Proportion – Simple Idea of Ratio and Proportion, Use Ratios to Compare Quantities and Interpret Proportion |

Measurement – Length, Mass and Capacity – Relationship Between Familiar Units, Estimate to a Suitable Degree of Accuracy | Perimeter, Area and Volume – Regular and Irregular Objects | Time – 12 and 24-Hour Clock, Read Calendar, Relationship Between Units of Time | Shapes – Nets of 3D Shapes, Visualize 3D From 2D Drawings |

Positions and Directions – Read and Interpret Maps, Read and Interpret Plot Coordinates | Angles – Measure Angles to the Nearest Degree, Sum of Angles in a Triangle, Bisect the Given Angle | Data Handling – Pie Chart, Mean and Median | Sequences and Patterns – Terms Associated With Probability, Identify and Record Possible Outcomes of an Event |

**Mathematics: **Grade 7

Rational Numbers - Understanding & Simplifying, Rational Number Between Two Rational Numbers, Addition, Subtraction, Multiplication & Division, Representation on a Number Line, Comparison, Equivalent Rational Numbers, Standard Form | Integers - Introduction, Representation on a Number Line, Successor & Predecessor, Comparing, Absolute Value, Operations With Integers | Fractions - Like & Unlike, Proper/Improper/Mixed, Equivalent Fractions, Simples Form, Comparing & Operations With Fractions | Decimals - Addition & Subtraction, Use in Metric Units, Decimals to Fractions and Vice-Versa, Ordering & Comparing, Like & Unlike, Expanded Form, Multiplication & Division |

Ratio & Proportion - Ratio, Proportion | Percentage - Conversions to Fractions & Decimals And Vice-Versa, Percentage of a Quantity | Money - Terms Related to Profit & Loss, Profit % and Loss %, Finding CP, SP, Simple Interest, Compound Interest | Exponents - Small & Large Numbers, Laws of Exponents, Simplifications |

Algebraic Expressions - Variables & Constants, Types of Algebraic Expressions, Operations on Algebraic Expressions | Equations - Solving by the Method of Transposition | Perimeter and Area - Standard Units of Area, Area & Perimeter of Rectangle & Square, Parallelogram & Rhombus, Circumference & Area of Circle | Geometry - Lines & Angles, Triangles, Congruence |

Three-Dimensional Shapes - Identifying 3-D Shapes, Faces, Edges & Vertices of Cuboid, Cube, Cone, Cylinder, Sphere | Probability - Concept of Events and Outcomes | Data Handling - Tabular Representation of Data, Mean, Median & Mode, Bar Graphs |

**Mathematics: **Grade 8

Rational Numbers - Understanding Rational Numbers, Standard & Equivalent Form, Comparison, Representation on a Number Line, Addition, Subtraction, Multiplication & Division | Squares & Square Roots And Cube & Cube Roots - Square of a Number, Square Root of a Number, Cube of a Number, Cube Root of a Number | Exponents - Exponent & Exponential Form, Solving Expressions, Laws of Exponents, Simplifications | Proportions - Direct & Inverse |

Percentage - Conversion From Decimal & Fraction And Vice-Versa, Solving Expressions Involving Percentage | Money - Terms Related to Profit & Loss, Profit %, Loss %, C.P, S.P., Discount, Tax, Annually, Semi-Annually, Quarterly, Applications | Linear Equations in One Variable - Solving By Method of Transposition | Algebraic Expressions - Operations |

Factorization - By Taking Common Factor, By Grouping, Difference Of Two Squares, Expression Of A Perfect Square | Geometry - Curve, Polygons, Quadrilaterals | Graphs - Introduction, Coordinates & Quadrants, Drawing & Reading Graphs | Perimeter and Area - Of Trapezium, Polygons |

Volume & Surface Area - Volume & Surface Area of Cuboid, Cube, Cylinder, Mixed Figures | Three-Dimensional Figures - Identifying 3D Objects, Faces, Edges & Vertices of Cube, Cuboid, Prisms & Pyramids | Probability - Random Experiment, Events, Outcomes, Sample Space | Data Handling - Frequency Distribution, Bar Graphs, Pie Charts |

**Mathematics: **Grade 9

Numbers - Rational, Irrational & Real Numbers | Polynomials - Introduction, Evaluating, Zeroes of a Polynomial, Remainder & Factor Theorems, Factorization, Algebraic Identities | Geometry - Lines & Angles, Triangles, Quadrilaterals & Parallelograms, Circles | Coordinate Geometry - Coordinates & Quadrants, Graph of Linear Equations |

Linear Equations In Two Variables - Solution of Linear Equations in Two Varibales, Finding the Unknowns, Graph of Linear Equations in Two Variables | Surface Area and Volumes - Measurement of Areas, Volumes & Surface Areas | Probability - Concept of Chance and Probability | Statistics - Mean, Bar Chart, Line Graph, Pie Chart |

**Mathematics: **Grade 10

Numbers - Prime & Composite Numbers, Prime Factorization, HCF & LCM, Rational & Irrational Numbers | Polynomials - Zeroes of a Quadratic Polynomial, Zeroes of a Cubic Polynomial, Division Algorithm | Linear Equations in Two Variables - Forming Linear Equations, Solutions of Linear Equations, Solving Simultaneus Linear Equations, Conditions For Solvability of Simultaneous Linear Equations | Geometry - Basic Proportionality Theorem, Angle Bisector Theorem, Pythagoras Theorem and Their Applications, Similar Triangles |

Trigonometry - Trigonometric Ratios, Trigonometric Ratios of Standard Angles, Trigonometric Ratios of Complementary Angles, Trigonometric Identities, Heights & Distances | Quadratic Equations - Identifying, Verifying Solutions, Solving - By Factorization, By Completing The Square, Quadratic Formula, Nature of Roots | Sequences - Arithmetic Progressions - First Term, Common Difference & Next Term, nth Term From First, nth Term From Last, Arithmetic Mean, Sum of Arithmetic Progression | Circles - Theorems & Results Related to Chords and Tangents |

Coordinate Geometry - Distance Between Two Points, Section Formula, Centroid of a Triangle, Area of Triangle & Parallelogram | Area and Volume - Perimeter & Area of Plane Figures, Volume & Surface Areas of Solids | Probability - Sample Space, Probability of Simple and Compound Events | Statistics - Mean, Median, Mode, Frequency Polygon |