Online Coding Classes Maldives

4.7 (1000+ Happy Customers)

Our program delivers fun-filled learning across subjects, building the skills kids need through lessons and activities. We create your child’s interests in learning with our personalized learning programs that build essential skills for school and life!

Personalized Learning

Every child is different. Classroom learning cannot cater to the individual needs of a student. In our present education system, the same teacher teaches the same set of students in the same way they teach everyone. Unfortunately, this method does not cater to the individual needs of students.

Our prime aim is to provide the student with a comprehensive learning experience. Our focus is the student. Our custom-made tutorial solutions are specially designed, addressing the individual student’s needs and capabilities. By focusing on the student, we will be able to ensure they achieve their true academic potential.

CodingHero Language Class

Periodic Assessments & Parent Interaction

Our comprehensive tutoring encompasses regular monthly online tests and assignments and continuous monitoring of the student’s progress by our expert panel, regular interactions with parents and students through online Parent-Teacher meetings, providing the student with a resource center, containing previous year question papers, and relevant material.

World Class Learning. In Maldives.

Just think of the time, energy, and transport charges that you spend to attend tuition in centers away from your home. Moreover, parents feel uninvolved in this process and these centers often become an extension of regular school.

By offering all our courses online we save you more time, reduce the unnecessary energy expenditure and in due course, save you a lot of money. This method of learning also caters to the safety of your child as the learning is from home.

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Online Course For Kids In Maldives

Multiple research have shown that kids who play chess, learn very important life skills. They perform better not only in academics, they also deal better with adverse scenarios

Our Courses - Programming Foundation Course for kids
Coding Classes

Programming and Coding Courses For Kids teaches kids coding principles and practices using a combination of small, online classes mentored by experts and build-as-you-learn projects.

CodingHero Chess Course
Chess Classes

This course helps children to learn the timeless game of Chess. This course keeps children motivated to learn and improve their Chess skills. More importantly, learning Chess will teach them life skills - strategy, tactics, creativity, concentration, and calculated risk-taking.

Benefits - Algorithmic Thinking
AI Classes

Our online course on AI, helps the children enter the fascinating world of artificial intelligence and machine learning, where they learn Python, AI, and Machine Learning key concepts such as image, sound, and text recognition. 

Maths Classes

Math courses For Kids focus on developing interest and curiosity about Maths among kids so as to develop a solid foundation in Maths. The virtual learning environment incorporates problem-solving into a day-to-day schedule which reduces anxiety.

Language Classes

Languages courses for kids get your child ready for the next stage – whether it’s mastering the school curriculum, building confidence, or into their bright future. It’s a lifelong learning adventure that your child will love.

CodingHero Design Courses
Design Classes

The creativity and imaginations  in children are far more as compared to adults. The objective of our online Design course for kids is to tap and enhance their creative abilities.  With this online course, we help kids give wings to their imagination while building their self-confidence.

What Parents Say About Our Courses

Parents love us! We leave no stone un-turned in making sure that your child gets the best mentors, content, and support they need!

Improved problem-solving. Great support team.

CodingHero's coding course is amazing. My 11 year old daughter has not only developed keen interest in coding, she now looks forward to her coding classes. Her approach towards problem-solving has become more structured. The mentors and support team were always helpful. Highly recommended.

Meenal

Great mentors. Launching own website and games.

My son is really enjoying coding classes with CodingHero. He has already learnt how to build a website and is now bubbling with ideas. He is really looking forward to launching his own games and apps. His mentor is well informed and good at explaining concepts to kids. I'm really happy that he joined Codinghero.

Rekha

100% Satisfaction Guarantee

100% Satisfaction Guarantee 

Enroll With Confidence. It's Risk Free!

If, for any reason, you don't like our online chess classes for kids, you can get a full refund of your remaining classes after your purchase. If you have any issues, just get in touch with our friendly support team and they'll either help you out until you get the results you need or give you a swift refund.

Get A Universally Verifiable Certificate

Get a Universally Verifiable and Tamper Proof certificate for Chess Course!

online chess classes for kids

CodingHero Experience

CodingHero Experience

Meet Our Mentors

All our mentors go through stringent selection and onboarding process. You can be sure your child is in safe hands.

Current Progress
Current Progress
Current Progress
Current Progress
Current Progress
dharna-mentor

DHARNA

MENTOR

deepali-mentor

DEEPALI

MENTOR

shweta-mentor

SHWETA

MENTOR

aishwarya-mentor

Aishwarya Roy

MENTOR

Give your child an Unfair Advantage

Give them skills of the future

Once your child learn to play chess at early age, they will have significant edge over other kids. Learning to draw and create animations will help them secure a better future.

Our Courses Are Tailor-Made For Maldives

The National Curriculum specifies eight key competencies which are essential for individuals to live, learn and contribute as active members of our nation and the world. These key competencies provide the basis for lifelong learning and employability in a progressive and challenging world. Each key competency is built on a combination of cognitive and practical skills, knowledge, values, attitudes, dispositions, and other social and behavioural components.

Using Technology and Media is one of these key competencies that enable a person to be well-versed with the latest developments in the IT sector. This key competency enhances the ability to use a variety of technologies as a tool for learning, communication, and entertainment. As technology is a powerful platform to capture and disseminate information across the world, students need to master the information literacy skills they need in order to become sensitive consumers and creative producers of information.

CodingHero tailor-made programmes will help children to use the latest technology and development in the IT sector. 

Our teaching programme is based on the Maldives National Curriculum. We customize the teaching and learning strategies to focus on the individual talents and capabilities of students. We provide our children with the essential skills in IT as required in this digital age

Apart from assisting students in their school curriculum, we guide and train them for various competitive exams such as 

  • Olympiad: Olympiads, also known as Olympiad exams, are a collection of competitive exams held for students through Classes 1 to 12. Olympiads are conducted on a national as well as international level and encourage students from a similar academic genre or level to participate.

  • SASMO: Singapore and Asian Schools Math Olympiad is a math olympiad contest that stretches not only the brightest students but is aimed at instilling confidence for all students. The contest is designed in a way to make every student love Math again.

  • SEAMO: South East Asian Math Olympiad is an international Math Olympiad competition that is currently held in over 20 countries. Students who participated have trained their critical thinking skills and developed higher mathematical capabilities through exclusive insights to their own detailed performance charts from the competition (by using a proprietary analytical algorithm researched and formulated by Mr. Terry Chew)

Details Of Online Courses For Maldives

1

ICT Level 1

This program introduces school students age 5 - 7 years to coding through a visual programming language. The curriculum is built specifically for this age group and also focuses on boosting their problem-solving, creativity, and designing skills. This program helps kids express themselves creatively while learning to solve problems.

  • Programming Foundation - Scratch

  • Drawing Foundation 

  • Game Development

2

ICT Level 2

This program provides school students age 8 - 9 with the fundamental knowledge in computer-based programming and educates them on its core concepts. The curriculum provides them with an opportunity to build their own web pages and apps.

  • Programming - Advanced Scratch

  • Art & Design

  • Web and App Development

  • AI Foundation

3

Mathematics: Grade 1

Numbers (0 – 100) – Count, Order, Read, Represent

Addition – 1 and 2-Digit Numbers Without Carrying

Subtraction – 1 and 2-Digit Numbers With Borrowing

Money – Identify coins and notes

Fractions – Recognize, Read and Write Halves, Thirds, Quarters

Measurements – Length, Mass, Capacity – Estimate, Measure, Compare

Time – Concept of Day, Night, Morning, Evening, Read Time to Hour, Days of Week

Shape and Space – Recognize, Draw 2D Shapes

Positions and Directions - Describe positions, give and follow directions

Data Handling – Solve a Problem on Collecting, Sorting and Organizing Information

Patterns – Identify, Create and Predict Number Patterns

Algebra – Solve Simple Puzzles and Number Problems

4

Mathematics: Grade 2

Numbers (0 – 1000) – Count, Order, Read, Represent

Addition – Up to 3-Digit Numbers Without Carrying

Subtraction – Up to 3-Digit Numbers With Borrowing

Multiplication – Using Repetitive Addition

Division – Using Repetitive Subtraction/Sharing

Money – Identify coins and notes and decompose

Fractions – Recognize, Read, Write and Make Estimations

Measurements – Length, Mass, Capacity - Estimate, Measure, Compare, Relationships Between Familiar Units

Time – Read Time to The Nearest of Half an Hour, Months of Gregorian Calendar

Shape and Space -  Recognize, Draw 2D and 3D Shapes

Positions and Directions - Describe positions, give and follow directions and Draw Simple Paths and Directions

Angles - Recognize and talk about movements and make turns

Data Handling - Solve a given problem by collecting, sorting, classifying and organizing data as a list or a tabulated form

Patterns – Identify, Create and Predict Patterns, Identify Odd and Even Numbers

Algebra –  Solve Simple Puzzles and Number Problems and Explain the Process

5

Mathematics: Grade 3

Numbers (0 – 10000) – Count, Order, Read, Represent

Addition – Up to 4-Digit Numbers Without Carrying

Subtraction – Up to 4-Digit Numbers With Borrowing

Multiplication – Up to 2-Digit Numbers

Division – Up to 2-Digit Numbers

Money – Identify, decompose and perform simple calculations using notes and coins

Fractions – Recognize, Read, Write, Estimate and Perform  Addition and Subtraction

Decimals – Recognize Simple Decimals Tenths Only

Measurements – Length, Mass, Capacity –Measure, Compare, Estimate With Suitable Degree of Accuracy

Perimeter, Area and Volume – Simple Shapes

Time – Read Time To Hour and Minute, Months of Hijri Calendar, Relationship Between Different Units of Time

Shape and Space – Recognize, Name, Sort 2D and 3D Shapes

Positions and Directions - Describe positions, give and follow directions and Find Geographic Directions (North, East, West, South)

Angles – Identify Angles, Right Angle, Clockwise and Anti-Clockwise Directions

Data Handling – Pictographs, Bar Graphs

Patterns – Create Simple Patterns, Recognize Odd, Even Numbers and Multiples

Algebra –  Solve Simple Puzzles and Number Problems and Explain the Process

6

Mathematics: Grade 4

Numbers – Count up to 99999, Read and Write Roman Numerals

Addition and Subtraction – Addition and Subtraction up to 99999 With or Without Carrying and Borrowing

Multiplication and Division – Multiplication and Division Using 4-Digit Numbers

Money – Simple Conversions and Transactions

Integers – Recognize, Order and Carry Out Addition and Subtraction

Fractions – Four Operations With Fractions

Decimals – Relation Between Fraction and Decimals, Conversion

Ratio and Proportion – Simple Idea of Ratio and Proportion

Measurement – Length, Mass and Capacity – Relationship Between Familiar Units, Using Appropriate Equipments, Solve Simple Problems

Perimeter, Area and Volume – Simple Shapes

Time – Estimate Time Between Duration, Know Months of Hijri Calendar, Solve Problems on Time

Shapes – Identify and Visualize 2D and 3D Shapes, Translate and Reflect

Positions and Directions – Give Directions and Follow Paths, Interpret and Describe Location Using Grid

Angles – Units of Angles, Relationship Between 90 Degrees and Turns

7

Mathematics: Grade 5

Numbers – Count up to 999999, Read and Write Roman Numerals

Addition and Subtraction – Addition and Subtraction up to 999999 With or Without Carrying and Borrowing

Multiplication and Division – Multiplication and Division Using 5-Digit Numbers

Money – Simple Conversions and Transactions, Solve Problems Related to Conversions and Transactions

Integers – Recognize, Order and Carry Out Addition and Subtraction

Fractions – Four Operations With Fractions, Identify Percentage As Part Of a Whole

Decimals – Relation Between Fraction and Decimals, Conversion, Identify Percentage

Ratio and Proportion – Simple Idea of Ratio and Proportion, Use Ratios to Compare Quantities

Measurement – Length, Mass and Capacity – Relationship Between Familiar Units, Estimate to a Suitable Degree of Accuracy

Perimeter, Area and Volume – Rectangle, Square, Cube, Cuboid

Time – 12 and 24-Hour Clock

Shapes – Nets of 3D Shapes

Positions and Directions – Read and Interpret Maps

Angles – Measure Angles to the Nearest 5 Degrees, Calculate Angles in a Straight Line, Bisect the Given Line

Data Handling – Bar Chart, Line Chart and Line Graph

Sequences and Patterns – Concept of Chance and Probability

8

Mathematics: Grade 6

Numbers – Count up to 999999, Estimation and Round Off

Addition and Subtraction – Addition and Subtraction up to 999999 With or Without Carrying and Borrowing

Multiplication and Division – Multiplication and Division Using 6-Digit Numbers

Money – Simple Conversions and Transactions, Solve Problems Related to Conversions and Transactions

Integers – Recognize, Order and Carry Out Addition and Subtraction

Fractions – Proper, Improper and Mixed Fractions

Decimals – Relation Between Fraction and Decimals, Conversion, Identify Percentage

Ratio and Proportion – Simple Idea of Ratio and Proportion, Use Ratios to Compare Quantities and Interpret Proportion

Measurement – Length, Mass and Capacity – Relationship Between Familiar Units, Estimate to a Suitable Degree of Accuracy

Perimeter, Area and Volume – Regular and Irregular Objects

Time – 12 and 24-Hour Clock, Read Calendar, Relationship Between Units of Time

Shapes – Nets of 3D Shapes, Visualize 3D From 2D Drawings

Positions and Directions – Read and Interpret Maps, Read and Interpret Plot Coordinates

Angles – Measure Angles to the Nearest Degree, Sum of Angles in a Triangle, Bisect the Given Angle

Data Handling – Pie Chart, Mean and Median

Sequences and Patterns – Terms Associated With Probability, Identify and Record Possible Outcomes of an Event

9

Mathematics: Grade 7

Rational Numbers - Understanding & Simplifying, Rational Number Between Two Rational Numbers, Addition, Subtraction, Multiplication & Division, Representation on a Number Line, Comparison, Equivalent Rational Numbers, Standard Form

Integers - Introduction, Representation on a Number Line, Successor & Predecessor, Comparing, Absolute Value, Operations With Integers

Fractions - Like & Unlike, Proper/Improper/Mixed, Equivalent Fractions, Simples Form, Comparing & Operations With Fractions

Decimals - Addition & Subtraction, Use in Metric Units, Decimals to Fractions and Vice-Versa, Ordering & Comparing, Like & Unlike, Expanded Form, Multiplication & Division

Ratio & Proportion - Ratio, Proportion

Percentage - Conversions to Fractions & Decimals And Vice-Versa, Percentage of a Quantity

Money - Terms Related to Profit & Loss, Profit % and Loss %, Finding CP, SP, Simple Interest, Compound Interest

Exponents - Small & Large Numbers, Laws of Exponents, Simplifications

Algebraic Expressions - Variables & Constants, Types of Algebraic Expressions, Operations on Algebraic Expressions

Equations - Solving by the Method of Transposition

Perimeter and Area - Standard Units of Area, Area & Perimeter of Rectangle & Square, Parallelogram & Rhombus, Circumference & Area of Circle

Geometry - Lines & Angles, Triangles, Congruence

Three-Dimensional Shapes - Identifying 3-D Shapes, Faces, Edges & Vertices of Cuboid, Cube, Cone, Cylinder, Sphere

Probability - Concept of Events and Outcomes 

Data Handling - Tabular Representation of Data, Mean, Median & Mode, Bar Graphs

10

Mathematics: Grade 8

Rational Numbers - Understanding Rational Numbers, Standard & Equivalent Form, Comparison, Representation on a Number Line, Addition, Subtraction, Multiplication & Division

Squares & Square Roots And Cube & Cube Roots - Square of a Number, Square Root of a Number, Cube of a Number, Cube Root of a Number

Exponents - Exponent & Exponential Form, Solving Expressions, Laws of Exponents, Simplifications

Proportions - Direct & Inverse

Percentage - Conversion From Decimal & Fraction And Vice-Versa, Solving Expressions Involving Percentage

Money - Terms Related to Profit & Loss, Profit %, Loss %, C.P, S.P., Discount, Tax, Annually, Semi-Annually, Quarterly, Applications

Linear Equations in One Variable - Solving By Method of Transposition

Algebraic Expressions - Operations

Factorization - By Taking Common Factor, By Grouping, Difference Of Two Squares, Expression Of A Perfect Square

Geometry - Curve, Polygons, Quadrilaterals

Graphs - Introduction, Coordinates & Quadrants, Drawing & Reading Graphs

Perimeter and Area - Of Trapezium, Polygons

Volume & Surface Area - Volume & Surface Area of Cuboid, Cube, Cylinder, Mixed Figures

Three-Dimensional Figures - Identifying 3D Objects, Faces, Edges & Vertices of Cube, Cuboid, Prisms & Pyramids

Probability - Random Experiment, Events, Outcomes, Sample Space

Data Handling - Frequency Distribution, Bar Graphs, Pie Charts

11

Mathematics: Grade 9

Numbers - Rational, Irrational & Real Numbers

Polynomials - Introduction, Evaluating, Zeroes of a Polynomial, Remainder & Factor Theorems, Factorization, Algebraic Identities

Geometry - Lines & Angles, Triangles, Quadrilaterals & Parallelograms, Circles

Coordinate Geometry - Coordinates & Quadrants, Graph of Linear Equations

Linear Equations In Two Variables - Solution of Linear Equations in Two Varibales, Finding the Unknowns, Graph of Linear Equations in Two Variables

Surface Area and Volumes - Measurement of Areas, Volumes & Surface Areas

Probability - Concept of Chance and Probability

Statistics - Mean, Bar Chart, Line Graph, Pie Chart

12

Mathematics: Grade 10

Numbers - Prime & Composite Numbers, Prime Factorization, HCF & LCM, Rational & Irrational Numbers

Polynomials - Zeroes of a Quadratic Polynomial, Zeroes of a Cubic Polynomial, Division Algorithm

Linear Equations in Two Variables - Forming Linear Equations, Solutions of Linear Equations, Solving Simultaneus Linear Equations, Conditions For Solvability of Simultaneous Linear Equations

Geometry - Basic Proportionality Theorem, Angle Bisector Theorem, Pythagoras Theorem and Their Applications, Similar Triangles

Trigonometry - Trigonometric Ratios, Trigonometric Ratios of Standard Angles, Trigonometric Ratios of Complementary Angles, Trigonometric Identities, Heights & Distances

Quadratic Equations - Identifying, Verifying Solutions, Solving - By Factorization, By Completing The Square, Quadratic Formula, Nature of Roots

Sequences - Arithmetic Progressions - First Term, Common Difference & Next Term, nth Term From First, nth Term From Last, Arithmetic Mean, Sum of Arithmetic Progression

Circles - Theorems & Results Related to Chords and Tangents 

Coordinate Geometry - Distance Between Two Points, Section Formula, Centroid of a Triangle, Area of Triangle & Parallelogram

Area and Volume - Perimeter & Area of Plane Figures, Volume & Surface Areas of Solids

Probability - Sample Space, Probability of Simple and Compound Events

Statistics - Mean, Median, Mode, Frequency Polygon

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